Inscryption Repainted Project

v1.3.1·Updated 2025-06-13

A mod that replaces all act 1/KCM card art. [100% finished]

About this mod Author’s original text

INSCRYPTION REPAINTED PROJECT

A solo art project for inscryption

(Super Huge Thanks to Lily for getting the mud turtle, Long Elk and Steel trap working!)

-Discord contact: professoreggnog [message for bug reports if needed]

What does this mod do?

This mod changes (almost) all act 1/Kaycee's Mod card portraits, including alternate images, to a unique artstyle.

This includes:

  • Bottled cards
  • Transformed Cards
  • Goat eye change to black goat
  • Long Elk decals
  • etc.

Deathcards might be coming in the near future but don't count on it

List of things to fix:

  • ~~Long Elk extra decals~~
  • ~~Mud Turtle portrait when losing armored sigil~~
  • ~~Steel Trap portrait when activated~~
  • ~~Hydra Egg portrait~~

||> currently no plans for act 2/act 3 repaints <||

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_InscryptionMADH95Mods-JSONCardLoaderAPI_dev-API

File & checksum

Filename
Inscryption_Repainted_Project-1.3.1.zip
File size
511.8 KiB