Inscryption Repainted Project
A mod that replaces all act 1/KCM card art. [100% finished]
About this mod Author’s original text
INSCRYPTION REPAINTED PROJECT
A solo art project for inscryption
(Super Huge Thanks to Lily for getting the mud turtle, Long Elk and Steel trap working!)
-Discord contact: professoreggnog [message for bug reports if needed]
What does this mod do?
This mod changes (almost) all act 1/Kaycee's Mod card portraits, including alternate images, to a unique artstyle.
This includes:
- Bottled cards
- Transformed Cards
- Goat eye change to black goat
- Long Elk decals
- etc.
Deathcards might be coming in the near future but don't count on it
List of things to fix:
- ~~Long Elk extra decals~~
- ~~Mud Turtle portrait when losing armored sigil~~
- ~~Steel Trap portrait when activated~~
- ~~Hydra Egg portrait~~
||> currently no plans for act 2/act 3 repaints <||
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: