Eye And Dagger
Re-adds the goat eye and dagger into KCM as blessings/negative challenges.
About this mod Author’s original text
A simple mod for a simple reason
Hidden goat eye effects in mods. Now impossible reveal to do KCM since you can't get the goat eye, made possible through challenges at the start of a run.
Goat Eye: 0 point: Grants the goat eye effect.
Dagger: -5 points: Grants the dagger at the start if you were to start with the pliers.
Recommendations
- Bitty's challenge pack: for some fun challenges -
- DivisionByZorro's Curses: for some fun challenges like 3 phase bosses
Installation
Extract in "BepInEx\plugins"...or use a mod manager.
Changes
v1.2.0
- update for the latest api version
v1.0.1
- Patched me being dumb and not knowing I needed to scroll over another page for the blessings.
- Goat eye is now 0 points.
v1.0.0
- Initial release
Credits
Art - Nevernamed
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
API_dev-API