DontStarveExpansion
Play with the many beasts (and other things) from the Constant.
About this mod Author’s original text
Don't Starve Inscryption Mod
This mod adds 64 cards to Act 1, Act 2, and Kaycee's Mod, based on the various mobs from Don't Starve, its DLC, and Don't Starve Together.
It includes cards of all 4 cost types, and at least one card with each combination of 2 costs.
Use of the Gem Deer side deck is highly recommended for the balance of the mod!
Made entirely by me, empathy.mp3 (code, art, etc.)
Installation
If you're installing the mod manually:
- click the Manual Download button to download the package.
- Unzip the contents of the package to a new folder in your plugins directory.
- Make sure that you have installed all the dependencies required by this mod as well.
If you're installing the mod using a mod manager, all you need to do is just click the download button in the manager application. The manager will download all the required files along with the dependencies.
Feedback
If you have any feedback, you can feel free to DM me or ping me in the Inscryption Modding Discord server (My username is empathy.mp3).
Patch Notes
v1.0.0:
- Added the following:
- Added 64 cards
- 16 rares, 6 of which are talking cards
- 1 sigil, and many hidden abilities (rare cards)
- 6 starter decks, 1 for each talking card
- A gem deer side deck
v1.0.1:
- Fixed treeguard trying to transform air (and freezing the game)
- Added an optional side deck that makes the mod even harder
- Made it so that you can no longer one shot giant cards
- Other balancing
v1.1.0:
- Added wes and his own starter deck (it's much harder)
- nerfed some cards
v1.1.1:
- Fixed 2 sigils that don't work exactly 10% of the time
- balanced a few gem cards
v1.2.0:
- Added 4 cards, 3 of which use a new sigil
- No more opossums and ring worms!
- Finally changed the top heading of the README lol
v1.2.1:
- minor balance changes
- made this Open Source Software (added an MIT license) (well i guess it was already open source, but now, it's like, you can just. use the code. i don't care.)
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: