DinoMod

v1.5.0·Updated 2022-10-26

[KAYCEES COMPATIBLE] A mod for Inscryption Act 1 that adds Dinosaurs, and a few modded sigils.

About this mod Author’s original text

DinoMod

a mod for inscryption act 1 that adds dinosaurs, now kaycee compatible!

Adds a bunch of dinosaurs to the game, prehistoric cards

AND some custom sigils!

To add this mod, you will need

  • BepInEx
  • API
  • Pack Managment API

You can use this video tutorial as a guide to set this up.... Or you can just use the mod manager.

Made with Cyantists JSON to DLL tool (and some help from Ara) (dang this is an old mod)

changelog

1.5.0

  • Full kaycees compatibility!!
  • 1 new card
  • balance tweaks

1.4.3

  • 2 new cards
  • balance tweak

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_InscryptionAPI_dev-APIInfiniscryption-Pack_Management_API

File & checksum

Filename
DinoMod-1.5.0.zip
File size
113.5 KiB