DeltaScription
An expansion for Kaycees Mod that adds Deltarune Characters as cards! ALL CHAPTERS FINALLY AVAILABLE!
About this mod Author’s original text
The ground itself cracks as a fountain of darkness spews night from the earth...
Slay them? Spare them?, that's up to you to decide.
This mod adds cards for Act 1 Kaycee's Mod in the game Inscryption, inspired by the Darkners and Lightners from Toby Fox's Hit game deltarune.
PLEASE reach out to me on the Modding Discord if you encounter any bugs, visual or otherwise, this is an early access mod.
Installation
If you're installing the mod manually:
- click the Manual Download button to download the package.
- Unzip the contents of the package to a new folder in your plugins directory.
- Make sure that you have installed all the dependencies required by this mod as well.
If you're using a mod manager it should just work.
Release Notes
v1.6.6:
- Published the Mod featuring:
- Flower Kingdom |26/26 Cards| Complete!
- Dark Sanctuary |26/26 Cards| Complete!
- TV World |49/49 Cards| Testing Needed!
- Cyber World |42/42 Cards| Complete!
- Card Kingdom |30/30 Cards| Complete!
- Hometown |00/22 Cards| WIP
- Weird Route |02?? Cards| WIP
- Equipment |16/60 Cards| WIP
- Miscellaneous |05?? Cards| WIP
- 20 new starter decks to try in this current state.
Patch Notes
- Fixed bug with Tenna
- Rebalanced Tenna
- Rebalanced King
- Disabled equipment spawns outside designated gameplay
Credits
- Lea - the main developer of the mod, put together the cards themselves and did the art assets for the project
- Toby Fox - for creating these lovely characters with his team
Special Thanks
- Nevernamed - For some custom sigil implementation used on Flowery as well as the entire Nevernamed Sigils Pack
Card List
WIP
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: