BellistBuff

v0.0.1·Updated 2023-07-01

This mod overhauls the Daus' behavior and adds Daus' behavior to creatures with the Blind trait. Bellist creatures also count as Chimes.

About this mod Author’s original text

This mod overhauls the Daus' behavior

Daus' behavior is integrated into the Bellist sigil, transferrable and adds Daus' behavior to any creatures with the Blind trait.

Bellist creatures also count as Chimes.

Credits

Credits to WhistleWind for code assistance!

Credits to Nevernamed for the Act 2 Chime icon! (Edited by WhistleWind)

Credits to Lily and keks307 for refining the description!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

API_dev-API

File & checksum

Filename
BellistBuff-0.0.1.zip
File size
32.0 KiB