Creative menu and zombie refresh
创意菜单与僵尸刷新
About this mod Machine translation
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CREATIVE MENU 是Calo开发的Human Host模组========================================一个通过快捷键切换的叠加层,可以直接在背包里生成游戏中的任何物品——按名称或类别搜索,选择数量、稀有度,然后点击。 It can also spawn zombies from any biome and list custom items added by other mods in its own tab. Intended as a creative/testing tool.
Usage
- Press F7 within the game (configurable) to open or close the menu. * Enter in the search box to filter (space separated words must match all). * Filter by category (Weapons, Tools, Buildings, Resources, Food, Ammo) * Set stack quantity (or use 1 / 10 / 100 / 999 buttons). * Choose a rarity level (or leave it to random rolls). * Click on the product to receive it. Water above a full backpack will fall to the ground. CONFIG (BepInEx/config/humanhost.creativemenu.cfg, created on first run)
Item name and category
Items are listed by their in-game display name, and each item is also sorted by category. Category rows can be narrowed down to weapons, tools, buildings, resources, food, ammunition, etc.
rarity
The rarity line (Rnd + level 1-6, with the game's own quality color) determines the quality of generated non-stackable items: weapons, armor, tools. Durability scales with level, just like naturally acquired items. Stackable materials have no rarity, ignore this.
zombie
Select the number, mutant level (health bonus) and spawn distance, then select a biome to load zombie types and click on one to have them appear in front of you. Zombies from any biome can spawn at your location. It uses the game's monster spawner so they behave like natural zombies. Biomes are loaded on demand in the background.
custom
If other mods have added their own items (scythes, golden hammers), the customization tab only lists those items so you can spawn them like any other item. These items are only displayed when discovered and can be turned off in settings.
Themes and backgrounds
Settings allows you to choose a color theme, toggle dark mode, set default stacking, toggle free cursor/real name/internal ID/custom label options, and rebind toggle keys in real time (tap key, then press any key; ESC cancels). Three themes, with light and dark color palettes: * Survivor earth brown/charcoal gray with amber accents (default) * Slate neutral blue-gray with teal accents * Terminal green on black console
Require
- Human Host * BepInEx 5.x (mono) installation: Place CreativeMenu.dll into <Human Host>/BepInEx/plugins/ and start it. The mod has been successfully tested to work with the Human Host Mod Manager (HHMM).
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.