BepInExPack HumanFallFlat
BepInEx pack for Human: Fall Flat. Preconfigured and ready to use.
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About this mod Author’s original text
BepInExPack
This is BepInEx 5.4.23.2 pack for Human: Fall Flat.
The exact version is BepInEx_win_x86_5.4.23.2.zip from
BepInEx is a general purpose framework for Unity modding.
BepInEx includes tools and libraries to
load custom code (hereafter plugins*) into the game on launch;
- patch in-game methods, classes and even entire assemblies without touching original game files;
- configure plugins and log game to desired outputs like console or file;
- manage plugin dependencies.
BepInEx is currently one of the most popular modding tools for Unity on GitHub.
This pack's contents
This pack is preconfigured and usable for Human: Fall Flat.
In particular, it includes a preconfigured BepInEx.cfg file with the following changes:
- Unity and extra logging enabled
- HideManagerGameObject set to true
Installation (mod manager)
This is the recommended way to install BepInEx on the game.
- Download and install Mod Manager or another compatible mod manager
- Click the Install with Mod Manager button on the website page
- Run the game via the mod manager
Installation (manual)
If you are installing this manually, do the following
- Extract the archive into a folder. Do not extract into the game folder.
- Move the contents of BepInExPack folder into the game folder (where the game executable is located).
- Run the game. If everything runs correctly, you will see BepInEx console pop up on your desktop.
Useful links
- BepInEx: writing basic plugin walkthrough
- BepInEx: useful plugins for modding
- BepInEx: patching game methods at runtime
Issues, questions, etc.
At this moment, you can use the following channels to ask for help:
- Discord -- Primarily for when BepInEx is installed through Mod Manager
- BepInEx Discord -- Only for technical support for BepInEx itself. No support for mods / plugins.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.