Torch
A real torch item: procedural fire in your fist, warm light and moving shadows. Blazes in hand, calms to embers when dropped. Host spawns them with T.
About this mod Author’s original text
Torch
A real, hold-it-in-your-hand torch for How to Fish - a genuine new
item, not a reskin of anything.
Fire on a stick: a procedurally burning flame (computed fresh every
frame, never a looping animation), gripped properly in your fist,
casting real warm light and moving shadows across the island. Made for
night fishing with Living Skies - but it burns just as well under a
plain sky.
What it does
- A new item in the game. The torch has its own item ID, its own
name, its own hotbar icon. Pick it up, hotbar it, drop it, hold it -
the game treats it like anything else you own.
- Held right. It sits upright in your right hand with your fingers
wrapped around the shaft - and it STAYS upright while you look
around.
- A living flame. Carried, it blazes. Dropped, it calms to embers -
a warm marker in the sand, not a beacon. Pick it back up and it
flares alive again.
- Real light and shadow. The flame lights the world around you and
palms throw moving shade as you pass.
How to get one
The host presses T and a torch clatters to the ground in front
of them - spawn as many as the crew needs and hand them out. The key
can be changed in BepInEx/config/yoxi.htf.torch.cfg.
Co-op
Everyone in the lobby needs this mod installed. The torch is a real
networked item - a player without the mod cannot receive it and may see
errors. Same rule as custom islands: match your mods.
Saves
Torches deliberately do not persist in world saves. Your save file
stays 100% vanilla - remove the mod and nothing is left behind, no
broken items, no corrupted saves. Spawn fresh torches each session.
Installation
Mod manager (easiest): install Torch with r2modman or the
Mod Manager (BepInEx comes automatically), press Start
modded.
Manual: install BepInEx 5 x64, then copy HTFTorch.dll and
htftorch.bundle into How to Fish/BepInEx/plugins.
Notes
- Contains no game assets - the torch model, fire shader and sounds of
its flame are all original generated content.
- The mod gently enables per-pixel additional lights and
additional-light shadows in the render pipeline so the flame can
actually light things - vanilla has them off.
More from Yoxi
- Living Skies - day-night cycle PLUS storms, rain, lightning and thunder
- CustomIslands Loader - play custom community-made islands
- BetterIslands - an island pack: a hand-built custom first island
- CustomIslands Mapmaker Kit - build your own islands (Unity project, download manually)
- HTF Day and Night - the calm-sky day-night cycle on its own
Built by Yoxi.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: