HtF ConfigMenu

v1.0.0·Updated 2026-08-26

In-game settings page for every loaded BepInEx plugin, with a button added to the pause and main menus. Works with any mod, not just these. English / Traditional Chinese.

About this mod Machine translation

HtF Config Menu

English | Traditional Chinese

An in-game settings page for your BepInEx mods, with a button added to the pause menu and the main

menu. Press F9 to open it.

It is not tied to the HtF mods. It enumerates every loaded plugin through BepInEx's

Chainloader.PluginInfos, so any mod you install later shows up on its own, with no update needed

here. If a mod ships bilingual setting names, they are picked up and shown in your language;

otherwise you get the names the mod itself declared.

Only you need it. It reads and writes config files. It does not touch game state and does not

send packets. While the window is open your player input is blocked, so you do not wander off or

fire a shot behind it.

Install

Mod manager (recommended). Install through Mod Manager or r2modman and start the

game modded. BepInEx comes along as a dependency.

Manual. Install BepInEx 5.4.23.5

first, then drop HtF.ConfigMenu.dll into BepInEx/plugins.

It owns the language setting

The other seven HtF mods have bilingual interfaces and they all read this one setting. Set

Language here and every one of them follows, live, without a restart. Auto follows whatever

language the game itself is set to.

Mods installed without this one fall back to the game's language on their own, so nothing breaks —

you just lose the manual override.

Settings

BepInEx/config/htf.configmenu.cfg, written on first run.

| Section | Setting | Default | |

|---|---|---|---|

| Interface | Language | Auto | Auto / Chinese / English. Every HtF mod follows this |

| | Toggle Key | F9 | |

| | UI Scale | 1.0 | 0.6 – 2.0 |

| | Font | Microsoft JhengHei UI | System font name. Empty = the built-in Unity font, which renders CJK as boxes |

| | Show Raw Values | off | Shows the exact string each setting writes into its.cfg. For debugging |

| Menu Button | Show In Pause Menu | on | |

| | Show In Main Menu | on | |

| | Button Label | empty | Empty = follows the language setting. Type anything to pin it |

| | Button Position | Above the last button | Or top / bottom of the column |

| | Diagnostics: Dump Button Groups | off | Dumps every button in the scene, grouped by parent, into the BepInEx log. Turn this on if a game update breaks the injection |

Why the.cfg file is in Chinese

The section and key names inside the.cfg are Chinese, and they stay that way in every language.

They are identifiers, not labels: BepInEx uses them to find your saved values, so translating them

would make every setting you had tuned look like a brand new one and reset it to default. The names

in the table above are what the settings page shows you.

Compatibility

  • How to Fish 1.0.9, Unity 6000.4.4f1 (Mono)
  • BepInEx 5.4.23.5, Harmony 2.9

The only patch it applies is a postfix on Player.BlockInputs, used to block input while the

window is open.

Links

  • Source, and the other seven HtF mods
  • Changelog
  • MIT licensed

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
HtF_ConfigMenu-1.0.0.zip
File size
29.5 KiB