HostTeamDamage
Host-only friendly-fire damage multiplier for How to Fish.
About this mod Machine translation
Host Team Damage
Provides a host-only friendly damage multiplier for How to Fish.
When the host turns on Friendly Fire (friendly damage) in the game, only the host will receive a multiplier when attacking teammates; the damage caused by other players to teammates remains the original game value. The environment, monsters and self-damage are not affected.
Function
- Host-specific teammate damage multiplier, default 2.0×
- Enable, disable or adjust 0.1×–10.0× via standard BepInEx configuration
- Damage is processed on the server side, and online results will be synchronized correctly
Preconditions
- How to Fish
- BepInEx 5.4.23.5
Install
Use Mod Manager or r2modman to install this package and the required BepInEx dependencies, then start the game in Modded mode.
use
- The game is created or hosted by the host.
- Turn on Friendly Fire in game settings.
- The host will use the damage multiplier when attacking teammates; other players will not be affected by this multiplier.
Configuration
After first launch, homeowners can edit:
BepInEx/config/com.lh.howtofish.hostteamdamage.cfg
Main settings:
[General]
Enabled = true
Multiplier = 2
Restart the game to ensure configuration updates take full effect.
author
LH
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: