CustomIslands MapmakerKit
Build your own How to Fish islands in Unity: sculpt, dress with the game's props, place working shops, ship as two files. Tools only, no game assets. DOWNLOAD MANUALLY - this is a Unity project, not a
About this mod Author’s original text
CustomIslands Mapmaker Kit
Download this MANUALLY (the "Manual Download" button on this page).
It is a Unity project, not a runtime mod - a mod manager would install
it into the game where it does nothing.
Build your own islands for How to Fish and load them with the
CustomIslands Loader mod. Sculpt terrain, dress it with the game's own
props, place working shops and NPCs, and ship it as two files anyone can
install.
This kit contains zero game assets. It is tools only. Everything from
the game - props, materials, islands - is imported from your own
installed copy during setup. What you build and publish is your business;
the kit stays clean.
What you need
- Windows PC with about 20 GB free disk space (Unity ~8 GB, the
ripped game files ~5 GB, working room for the rest)
- How to Fish installed (Steam)
- Everything else is free and covered below
Part 1 - Install Unity (one time)
- Download Unity Hub from
unity.com/download and install it.
Create a free Unity account when it asks (choose the free Personal
licence).
- Install the exact editor version the game uses - 6000.4.4f1.
Unity Hub does not list it, so use this link (it opens Unity Hub and
installs the right version):
unityhub://6000.4.4f1/360f97ecca93
Paste it into your browser's address bar if clicking does nothing.
No optional modules are needed - untick everything to save space.
- Wait for the install to finish (several GB).
Part 2 - Open the kit (one time)
- Unzip this kit anywhere you like, e.g. Documents\HTF Mapmaker Kit.
- In Unity Hub, Projects tab, click the arrow next to "New project"
and choose "Add project from disk" - do NOT create a new project.
- Select the unzipped folder (the one containing Assets, Packages
and ProjectSettings).
- Open it. The first import takes a few minutes. When it finishes you
should see a "How to Fish" menu in Unity's menu bar - that menu is
the whole kit.
Part 3 - Set up from your game copy (one time)
- Download AssetRipper (free) from
github.com/AssetRipper/AssetRipper/releases
- grab AssetRipper_win_x64.zip, and unzip it anywhere.
- In Unity: How to Fish > Set up from your game copy.
- Point the window at the AssetRipper exe you just unzipped, check the
game folder it found, pick an empty folder to rip into, and press
"Open AssetRipper and watch for the rip".
- AssetRipper opens as a browser tab. In it:
File > Open Folder (the game path is already on your clipboard -
paste it), wait for the game to load, then Export > Export All Files
into your chosen folder, using the blue Export Unity Project
button.
- The kit watches that folder and offers "Import now?" the moment
the export finishes. Accept - one progress bar later everything is
imported, repaired and armed (the finish dialog shows the counts:
terrain stamps, props gathered).
That is the whole setup. From here on it is just mapmaking.
Making a map
- How to Fish > New map (blank), or New map from any island to
start from a real island's terrain.
- Open How to Fish > Map Creator - sculpt the ground, stamp real
island terrain with the Stamp brush.
- Dress it with How to Fish > Prop brush - the entire prop library
from every island. Props placed with a "Place as" choice become
real gameplay in game: a (Purchasable) becomes a working shop stand
with a price tag, a (Pickup) becomes a real item lying there.
- The rules the loader depends on:
- everything under a root object called IslandHolder
- a PlayerSpawnPoint and a BoatSpawnPoint marker
- colliders on anything you stand on
(Maintenance > Make colliders match their meshes does it)
- Paint the ground. The Map Creator has Grass and Sand
brushes with a colour palette for the grass. One warning worth having
up front: grass looks wrong in the Unity viewport and correct in game.
Judge it in game and do not chase it in the editor.
- Settle everything. Palms spawn a fraction above the ground - the
Sink palms slider lowers every palm at once, and pressing it again
sinks them
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.