RemoveEverything
Clear the mansion buildings with one click! Fast and safe with no side effects! One-click to clear mansion buildings! Fast and safe with no side effects!
About this mod Machine translation
One-click removal RemoveEverything
Clear the mansion buildings with one click! Fast and safe with no side effects! One-click to clear mansion buildings! Fast and safe with no side effects!
The module replaces the one-click clearing of decorative buildings in the original version of the mansion management interface, and completely deletes the remaining buildings according to a logic similar to manual processing by players. It is safe and has no side effects, and is even faster than the original version!
The configuration provides an optional fast mode turning off option. If you feel that the deletion is too fast, or you are not willing to tolerate excessive lag in the game, you can turn it off in the configuration file.
The mod replaces the vanilla one-click clear decorative buildings feature in the mansion management interface. It follows a logic similar to manual player processing to remove other buildings, ensuring safety with no side effects—it's even faster than the vanilla clear function!
An optional fast mode toggle is provided in the configuration. If you feel the deletion is too rapid or prefer to avoid excessive game lag, you can disable it in the configuration file.
If you have any questions or suggestions, or find a bug, please join the QQ group for communication: 1058593281
If you have any questions, suggestions, or encounter bugs, feel free to join our Discor Server for discussion.
❓Questions and Answers FAQ
- Why is the environment, safety and convenience value of my mansion negative after demolition?
Each member (tribe) will reduce these three values a little. Limited by the rules of the game, any member must have a residence to live in. This module only demolishes the building so that the building gain will be 0, and does not delete or expel members. As a result, these three values will be negative values of the number of members.
- How come my storage/stable limit is smaller than my remaining items?
Considering the function of one-click dismantling, the module will dismantle by default regardless of the storage limit, which is safe for archiving. If you don't want the storage space to fall below the reserve, you can choose to set the Safe Remove Storage option in the configuration to true.
- The books borrowed by my tribe have not been returned, but there is an extra book in my warehouse.
Knowledge is the foundation of the family. Due to the reading mechanism, the module must make choices about the books that are borrowed. I don’t want the progress of the reading villain to suffer, nor do I want my family to suffer losses. My choice is to give the book I’m reading to the villain, and then make a copy and store it in my inventory (there may be a slight suspicion of cheating). If you don't want to do this (or don't want to cheat), you can also turn off this function in the configuration, which is called Force keep the books. For more information, see the configuration file.
- Can I use it on my old original save?
Yes, of course. But be sure to back up your archive before use! While I've done my best to make the mod as completely safe as possible, you are still the only one responsible for your saves!
- Why did my mansion's environment, safety, and convenience values turn negative after demolition?
Each member (clan member) reduces these three values by one point. Due to game mechanics, every member must have a residence in the mansion. This mod only removes the buildings, reducing the building bonuses to zero, but does not delete or expel members. As a result, these three values will be negative, equal to the number of members.
- Why is my storage/stable capacity lower than my remaining item count?
Considering the purpose of one-click demolition, the mod defaults to ignoring storage limits during removal, which is safe for your save file. If you prefer not to let storage capacity drop below your current item count, you can set the Safe Remove Storage option in the configuration to true …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: