ToolKeybinds

v0.1.0·Updated 2026-05-28

Makes tools use separate keybinds instead of relying on the looking direction.

About this mod Author’s original text

Tool Keybinds

Hollow Knight: Silksong mod that makes tools use separate keybinds

instead of relying on the looking direction.

Installation

Unarchive the mod in /BepInEx/plugins.

After installation, you should have KikuGie-ToolKeybinds/ToolKeybinds.dll in that folder.

Alternatively, use a mod manager like Cogfly.

It's also recommended to install ModMenu.

Config

By default, the tools are bound to:

  • Upper tool: G
  • Lower tool: H

You can change these in /BepInEx/config/dev.kikugie.toolkeybinds.cfg.

Values must be valid Unity KeyCodes.

Controllers

For controller support, you need to bind controller buttons to the configured keys.

For example, in Steam you can open Hollow Knight: Silksong > Controller Settings > Edit Layout,

and assign the keys to unused controller buttons (e.g. back grip buttons).

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_Silksongsilksong_modding-ModMenu

File & checksum

Filename
ToolKeybinds-0.1.0.zip
File size
73.6 KiB