ToolKeybinds
Makes tools use separate keybinds instead of relying on the looking direction.
About this mod Author’s original text
Tool Keybinds
Hollow Knight: Silksong mod that makes tools use separate keybinds
instead of relying on the looking direction.
Installation
Unarchive the mod in /BepInEx/plugins.
After installation, you should have KikuGie-ToolKeybinds/ToolKeybinds.dll in that folder.
Alternatively, use a mod manager like Cogfly.
It's also recommended to install ModMenu.
Config
By default, the tools are bound to:
- Upper tool: G
- Lower tool: H
You can change these in /BepInEx/config/dev.kikugie.toolkeybinds.cfg.
Values must be valid Unity KeyCodes.
Controllers
For controller support, you need to bind controller buttons to the configured keys.
For example, in Steam you can open Hollow Knight: Silksong > Controller Settings > Edit Layout,
and assign the keys to unused controller buttons (e.g. back grip buttons).
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: