ToggleSprint
Lets you keep sprinting without holding down the Dash key.
About this mod Author’s original text
Toggle Sprint lets you keep sprinting without holding down the Dash key as long as you're holding a
movement key.
Installation
This mod requires
BepInEx 5, and is
installed to your BepInEx/plugins directory.
[Configuration
Manager](
can be used with this mod.
Usage
Once this mod is installed, by default, pressing the Dash key while holding down a movement key will
stick the Dash key down, and it will remain pressed until all movement keys are released. Pressing
the Dash key again while holding movement keys will toggle it back off.
This mod can be disabled by editing its config file or using Configuration Manager to set
General.Enabled = false.
License
Copyright © 2025 Esper Thomson
This program is free software: you can redistribute it and/or modify it under the terms of version
3 of the GNU Affero General Public License as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero
General Public License for more details.
You should have received a copy of the GNU Affero General Public License along with this program.
If not, see.
Additional permission under GNU AGPL version 3 section 7
If you modify this Program, or any covered work, by linking or combining it with Hollow Knight:
Silksong (or a modified version of that program), containing parts covered by the terms of its
license, the licensors of this Program grant you additional permission to convey the resulting work.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: