Snapshot

v1.3.0·Updated 2026-01-11

This is a save state mod for Hollow Knight: Silksong.It allows you to save the current state of the player, enemies, and map in the game with a key press, and later restore it.

About this mod Machine translation

Snapshot-SilkSong

  • English
  • Introduction
  • Tutorial
  • Develop Libraries
  • Feedback
  • Another
  • Simplified Chinese
  • introduce
  • Tutorial
  • Development dependencies
  • feedback
  • other

English

Introduction

This is a save state mod for Hollow Knight: Silksong.

It allows you to save the current state of the player, enemies, and map in the game with a key press, and later restore it.

It is generally used for practice purposes, such as repeatedly challenging a boss from a specific point, or as a temporary save to reduce game difficulty.

The save states in this mod only take effect within the current game session and will be lost after closing the game.!!! There is a very small chance that using this mod may cause irreversible damage to your save file. Please back up your saves before using it!!!

Tutorial

Place the downloaded DLL file into the BepInEx/plugins/ folder and launch the game.

In-game, press the SaveKey to save the current state, then use the LoadKey to return to that saved state.

The specific keys can be modified in the configuration file.

The mod provides four default save slots,user can add new slots through edit the config file:

|SaveKey | LoadKey|

| --- | --- |

|f1 | ctrl + f1|

|f2 | ctrl + f2|

|1 | ctrl + 1|

|2 | ctrl + 2|

Develop Libraries

  • 0Harmony.dll
  • Assembly-CSharp.dll
  • BepInEx.dll
  • BepInEx.Harmony.dll
  • PlayMaker.dll
  • UnityEngine.CoreModule.dll
  • UnityEngine.dll
  • UnityEngine.InputLegacyModule.dll

Feedback

Please share your ideas, suggestions, or report bugs in the Issue section. If you encounter a bug, be sure to include a detailed description.

You can also email LingkongSky@gmail.com or join the QQ Group for discussion.

Another

This mod requires BepInEx5.4.32 or Newer or newer and.Net Framework Runtime 4.8.

You are free to modify and distribute this mod, but do not use it for commercial purposes. The project follows the MIT License.

Simplified Chinese

introduce

This is a Restore Point Mod for Hollow Knight: Silk Song.

The status of characters, enemies, and maps in the current game can be saved and restored by pressing the button.

It is generally used for game practice, to repeatedly challenge the Boss at designated nodes, and can also be used as a temporary archive to reduce the difficulty of the game.

The restore points of this Mod only take effect in the current game and will become invalid after closing the game. !!! There is a very small possibility that using this Mod will cause irreversible errors in the archive. Please back up the archive before use!!!

Tutorial

Place the downloaded Dll file into the BepInEx/plugins/ folder and start the game.

After entering the game, you can press SaveKey to save the current state.

Then press LoadKey to return to the previously saved state.

Specific buttons can be modified through the configuration file.

The plug-in provides four slots by default, and users can add any slot through the configuration file:

|SaveKey | LoadKey|

| --- | --- |

|f1 | ctrl + f1|

|f2 | ctrl + f2|

|1 | ctrl + 1|

|2 | ctrl + 2|

Development dependencies

  • 0Harmony.dll
  • Assembly-CSharp.dll
  • BepInEx.dll
  • BepInEx.Harmony.dll
  • PlayMaker.dll
  • UnityEngine.CoreModule.dll
  • UnityEngine.dll
  • UnityEngine.InputLegacyModule.dll

feedback

Please put forward your thoughts and opinions in the Issue. If you find a bug, please be sure to bring a detailed description of the situation.

Send an email to LingkongSky@gmail.com

Or join the QQ group for discussion.

other

This Mod depends on BepInEx5.4.32 or Newer and .Net Framework Runtime4.8

You can modify and distribute this Mod as you like, but please do not use it for commercial content. The project complies with the MIT license

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_Silksong

File & checksum

Filename
Snapshot-1.3.0.zip
File size
58.4 KiB