SilksongArchipelagoRandomizer
Archipelago multiworld randomizer client for Hollow Knight: Silksong. Requires the matching Silksong APWorld.
About this mod Author’s original text
Silksong Archipelago Randomizer
An Archipelago multiworld randomizer for Hollow Knight: Silksong.
Required setup
Installing this package provides the Silksong game client. You must also install the matching silksong.apworld from the v0.5.0 release into Archipelago's custom_worlds folder, then generate a new room with its Silksong YAML.
Use Archipelago 0.6.7 and keep the plugin, APWorld and generated room on compatible versions. Start a new Silksong save only after connecting it to the room. Vanilla saves remain separate.
See the project repository for setup details, releases, and issue reporting.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: