SilksongArchipelagoRandomizer

v0.5.1·Updated 2026-10-11

Archipelago multiworld randomizer client for Hollow Knight: Silksong. Requires the matching Silksong APWorld.

About this mod Author’s original text

Silksong Archipelago Randomizer

An Archipelago multiworld randomizer for Hollow Knight: Silksong.

Required setup

Installing this package provides the Silksong game client. You must also install the matching silksong.apworld from the v0.5.0 release into Archipelago's custom_worlds folder, then generate a new room with its Silksong YAML.

Use Archipelago 0.6.7 and keep the plugin, APWorld and generated room on compatible versions. Start a new Silksong save only after connecting it to the room. Vanilla saves remain separate.

See the project repository for setup details, releases, and issue reporting.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

silksong_modding-BepInExPack_Silksong

File & checksum

Filename
SilksongArchipelagoRandomizer-0.5.1.zip
File size
1.3 MiB