Silksong Reduce Motion
Reduce Motion (Accessibility) - Reduce number of attention-drawing static UI elements.
About this mod Author’s original text
Description:
I have difficulty with game elements that are static, and SHOULD be static (no interaction).
Yet they do something to warrant immediate attention (flashing/pulsing...)
Currently disables:
- Main menu silksong theme particles
- Inventory selection "cursor" pulsation
- Map pin flashing
Links:
GitHub:::
To install::
It should all be handled for you auto-magically.
ie: I set this package's dependency as BepInEx.
Manual:
First install BepInEx to your Silksong folder,
(note: this will break how does things)
You can find it at
latest stable is currently 5.4.23.4
After unzipping, run the game once, so that the BepInEx folder structure generates
(ie: there's folders in there apart from just 'core')
Then pull this DLL, or folder including the dll in to
Hollow Knight Silksong\BepInEx\plugins
Hybrid:
If you somehow have.
And have BepInEx installed through it.
But this mod's dependencies glitched out or something,
You should be able to find the 's BepInEx plugins folder at
C:\\Users\\{username}\\AppData\\Roaming\\ Mod Manager\\DataFolder\\{game}\\profiles\\{profile_name}\\BepInEx
If you're somehow NOT on windows, AND I screwed up the packagin, AND you aren't a techie... god help you.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: