SilkPhial
This mod adds a new tool into the game: The Silk Phial. It gives 1-3 spools of silk when used depending on your crest!
About this mod Author’s original text
Silk Phial
Features
- Functions exactly like a standard vanilla tool.
- Grants 3 spools of Silk on each use under normal circumstances.
- When the Architect Crest is equipped, the Silk gained alternates between 1 and 2 per use. This adjustment ensures that the tool on this crest isn’t overwhelmingly strong compared to other crests.
Known Issues
- Currently no use animation has been implemented. (because I was not able to do it)
- Localization is limited to English only, as the mod forces its custom display name and description regardless of the in-game language settings.
Notes
This is my first mod that I made in both Silksong and Unity/BepInEx so expect bugs (though not many). If you want to help me to add animations or to improve the code (which is very unprofessional and some of it is made by AI) you could contribute.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack_SilksongVoidlings-Needleforge