ScavengerOfPharloom

v2.1.0·Updated 2025-12-18

Adds scavenging mechanic for shards, rosaries and Silk

About this mod Author’s original text

Scavenger of Pharloom

The successor to my Geo Pots mod in Hollow Knight.

This mod has 3 features, all of which can be toggled from the Bepinex

menu (F1):

  • Crates, pots, and the remains of Skullbugs have a chance of

dropping shell shards.

  • Pots and other containers in the Citadel have a chance of dropping

rosaries.

  • Lamps and Cogwork constructs all release Silk Flies, and therefore

have a chance to restore Silk.

  • Plasmium bulbs have a chance to give lifeblood. This won't trigger

plasmification.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_Silksongsilksong_modding-I18Ndanielstegink-DanielSteginkUtilsjakobhellermann-BepInExConfigurationManager

File & checksum

Filename
ScavengerOfPharloom-2.1.0.zip
File size
62.0 KiB