Rebalance

v0.1.1·Updated 2026-09-15

Rebalancing Hornet

About this mod Author’s original text

Rebalance

A Hollow Knight: Silksong mod to rebalance Hornet as suggested

in Holland's videos.

Contributions and forks are welcome as long as they comply with the license.

Install

Simple way

  • Select a profile in your mod loader e.g. Cogfly or r2modman
  • Search for this mod and click install

Manual

  • Download the mod

Cogfly

  • Select Profiles
  • Select a profile
  • Click Import Manually
  • Select capitalists-Rebalance-.zip

r2modman

  • Select Hollow Knight: Silksong
  • Select a profile
  • Click Settings
  • Click Import local mod
  • Select capitalists-Rebalance-.zip

Build

dotnet build

Changes

Clawline

  • No longer requires or consumes silk

Hunter

  • Down attack delay reduced
  • Taking damage with fully evolved Hunter's crest only drops focus down by the amount of hits required for focus 1 (6

points)

Tools

Shard Pendant

  • Most bosses drop (100) shards upon death (may need testing)

Weighted Belt

  • No more attack recoil

Wreath of Purity

  • Now yellow
  • Lasts forever

Thief's Mark

  • Drop chance of each rosary type increased (+ 16.6...%)
  • Loss chance fixed to 2%
  • Loss cap is fixed to 10 rosaries

Magma Bell

  • Now yellow

Dead Bug's Purse

  • Cocoon gives back all lost rosaries

Magnetite Brooch

  • Attract shards too
  • Collect when exiting scene
  • ~~Prevent drops from being destroyed by spikes, and attract them early~~ (having trouble with this)

Silkspeed Anklets

  • No longer requires or consumes silk

Ascendant's Grip

  • Increases attack range while on wall

Scuttle Brace

  • Makes hornet invulnerable instead of the attack-type dependent evasion

Druid's Eye/Druid's Eyes

  • Also takes effect when enemy is killed
  • Gives 3 (Druid's Eye) or 4 (Druid's Eyes) moss pips per enemy killed

Warding Bell

  • Refunds 6 silk when burst

Pollip Pouch

Flintslate Synergy

  • Attacks do the same damage as regular flintslate (1.5x instead of 1.3x)

Plasmium Phial Synergy

  • Purple masks no longer expire on a timer
  • As the timer is gone, Plasmium overdose is now possible (behaves the same as regular plasmium overdose, has no extra special effects)
  • Needle attacks while having purple masks inflict venom (like the Flintslate synergy, but with default needle damage)

Sawtooth Circlet

  • Volume halved (Does not reduce the volume of the circlet colliding with things)
  • No longer collides with bounce pods (Hunter's March red pea pods, Shellwood white flowers...)

Fractured Mask

  • Recovers after binding

Multibinder

  • Bind time reduced

Injector Band

  • Bind time further reduced
  • Now applies to Architect's craft bind

Spool Extender

  • Any strand that enters the spool extender fills the entire extender

Reserve Bind

  • Reduced usage delay to almost the same as regular bind
  • Refilled when binding at full health

Claw Mirror/Claw Mirrors

  • Increased damage
  • Triggers on craft bind as well as regular bind

Claw Mirror only

  • Increased damage range to about the same as Claw Mirrors

Memory Crystal

  • Increased damage
  • Spawns when a Needle Strike is performed

Snitch Pick

  • Creates new rosaries instead of taking them from enemy drops
  • Extra hit does the same amount of damage as the needle

Volt Filament

  • Damage multiplier is now 1.2x (originally 1.25x)

Quick Sling

  • When the tool is duplicated:
  • Consumes only one tool
  • Both thrown tools do 70% of usual damage
  • Speed up Rosary Cannon and Silkshot (Architect) firing rate
  • Reduced cooldown on tools that don't get duplicated

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

silksong_modding-FsmUtilsilksong_modding-AssetHelpersilksong_modding-BepInExPack_Silksong

File & checksum

Filename
Rebalance-0.1.1.zip
File size
128.7 KiB