ReaperBalance

v0.2.3·Updated 2026-04-13

This is a mod that modifies Reaper's combat mode, offering dozens of additional and varied attack styles.

About this mod Machine translation

ReaperBalance - Reaper Crest Enhancement Mod

English Version

Module introduction

ReaperBalance is an enhancement mod for Silksong's Reaper Crest. After equipping the Reaper Emblem, you will gain stronger combat capabilities and a smoother gaming experience. All functions can be freely configured through the in-game menu (F6).

Main functions

Combat enhancement

  • Cross slash charged attack - After charging, release a powerful cross-shaped slash, the size and damage can be adjusted
  • Attack damage increased - The damage multipliers of normal attacks and downward slash attacks can be adjusted independently
  • Stun value bonus - all attacks have a stronger stun effect, making it easier to interrupt enemies

Harvest mode optimization

  • Duration extended - Reaper mode duration greatly increased
  • Increased silk ball drops - More silk balls will be dropped when attacking enemies
  • Automatically attract silk balls - Automatically attract small silk balls from a long distance, adjustable range and speed

Critical hit system (optional)

  • Exclusive critical strike mechanism - When enabled, Reaper Emblem has an independent critical strike system
  • Configurable critical hit rate - Customized critical hit probability (0-100%)
  • Configurable critical damage - Customizable critical damage multiplier

Installation steps

  • Install BepInEx framework
  • Install ModMenu module
  • Place ReaperBalance.dll into the BepInEx/plugins directory
  • Start the game

Configuration instructions

Configure through the F6 Mod Options menu in the game (supports switching between Chinese and English), or edit the BepInEx/config/ReaperBalance.cfg file.

General settings

| Configuration items | Description | Default value |

|--------|------|--------|

| EnableReaperBalance | Global enable/disable switch | true |

| UseChinese | Use Chinese menu | true |

Attack settings

| Configuration items | Description | Default value |

|--------|------|--------|

| EnableCrossSlash | Enable cross slash charged attack | true |

| CrossSlashScale | Cross Slash Scale Size | 1.2 |

| CrossSlashDamage | Cross Slash Damage Multiplier | 2.3 |

| NormalAttackMultiplier | Normal attack damage multiplier | 1.2 |

| DownSlashMultiplier | Downslash attack damage multiplier | 1.5 |

| StunDamageMultiplier | Stun value multiplier | 1.2 |

Harvest mode settings

| Configuration items | Description | Default value |

|--------|------|--------|

| DurationMultiplier | Reaper mode duration multiplier | 3.0 |

| ReaperBundleMultiplier | Silk ball drop rate | 1.0 |

Silk ball suction settings

| Configuration items | Description | Default value |

|--------|------|--------|

| EnableSilkAttraction | Enable silk ball attraction | true |

| CollectRange | Attraction range | 8 |

| CollectMaxSpeed ​​| Collect maximum speed | 20 |

| CollectAcceleration | Attract acceleration | 800 |

Critical hit settings

| Configuration items | Description | Default value |

|--------|------|--------|

| EnableReaperCrit | Enable Reaper Crit system | false |

| ReaperCritChancePercent | Critical hit rate (%) | 10 |

| ReaperCritDamageMultiplier | Critical damage multiplier | 3.0 |

core module

Plugin.cs

  • Plug-in entry point, BepInEx configuration initialization
  • Harmony patch registration
  • ModMenu interface construction
  • Scene switching monitoring and component life cycle management

ChangeReaper.cs

  • Implement cross slash charged attack
  • Damage multiplier calculation
  • Silk ball attraction logic
  • Attack action replacement

HeroControllerPatch.cs

  • Modify the BindCompleted method to extend the duration of Reaper mode
  • Modify the GetReaperPayout method to adjust the silk ball drop rate

HealthManagerCritPatch.cs

  • Intercept ApplyDamageScaling method
  • Implement independent critical hit determination and damage calculation

Technical features

  • Modular design - each functional module is independent for easy maintenance and expansion
  • Responsive configuration - configuration modifications take effect in real time without restarting
  • Conditiona …

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_Silksong

File & checksum

Filename
ReaperBalance-0.2.3.zip
File size
134.0 KiB