MultiCustomizer
A plugin that allows loading in multiple texture packs and switching between them conditionally
About this mod Author’s original text
MultiCustomizer
A plugin that allows loading in multiple texture packs and switching between them conditionally
How It Works
The AddTexturePack function allows you to register a new texture pack to be loaded into the system. \\
Make sure that your sprite pack is located at BepInEx/plugins//Customizer \\
You can then activate the texture pack by setting the IsActive bool of the MaterialConditional obtained on using AddTexturePack \\
For a demo, check out WandererTexturePack
Many thanks to RatherChaotic and his Customizer, which was used as a base for this mod.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: