MultiCustomizer

v1.0.0·Updated 2025-11-02

A plugin that allows loading in multiple texture packs and switching between them conditionally

About this mod Author’s original text

MultiCustomizer

A plugin that allows loading in multiple texture packs and switching between them conditionally

How It Works

The AddTexturePack function allows you to register a new texture pack to be loaded into the system. \\

Make sure that your sprite pack is located at BepInEx/plugins//Customizer \\

You can then activate the texture pack by setting the IsActive bool of the MaterialConditional obtained on using AddTexturePack \\

For a demo, check out WandererTexturePack

Many thanks to RatherChaotic and his Customizer, which was used as a base for this mod.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_Silksong

File & checksum

Filename
MultiCustomizer-1.0.0.zip
File size
24.7 KiB