Kasane Teto skin Cogwork Defender
This mod replaces the Cogwork Defender with the Kasane Teto. Be sure to download manually!!!
About this mod Author’s original text
Cosmetic mod for Hollow Knight: Silksong. Design by DawNStar
Ver. 1.0.1
Installation:
1\. DownloadBepInEx 5 with Configuration Manager -> extract into root game folder -> run the game and exit (a BepInEx folder will appear).
2\. Download Silksong Customizer -> put it into
\Hollow Knight Silksong\BepInEx\plugins\Customizer
(create the Customizer folder if it doesn’t exist) → run the game once and exit (a Mods folder will appear).
Like so:
\Hollow Knight Silksong\BepInEx\plugins\Customizer\Customizer.dll
4\. Download CustomizerT2D.zip plugin from this mod page (if skipped, some sprites won't change). Put into same \plugins\ folder like so:
\Hollow Knight Silksong\BepInEx\plugins\CustomizerT2D\CustomizerT2D.dll
Hollow Knight Silksong\
├─ BepInEx\
│ └─ plugins\
│ ├─ Customizer\
│ │ └─ Customizer.dll (from Silksong Customizer)
│ └─ CustomizerT2D\
│ └─ CustomizerT2D.dll (from this page)
└─ Hollow Knight Silksong_Data\
└─ Mods\
└─ Customizer\
└─ CuteHornet \ (pack folder or include into existing one, there can be only one folder)
├─ Texture2D\ (PNGs for Texture2D)
└─... other folders with sprite atlases, etc.
*(Credit to the Cute Hornet mod by Amachan Suzuki for the installation instructions)
*COPYRIGHT All character assets and sprites belong to Team Cherry. I simply modified the sprites myself. I do not claim any of the used assets as my own creation. The assets are not to be used outside of the game. This modification is fan-made and strictly non-commercial and is created solely for entertainment and personal use.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: