GlitchDebug
Extensions to DebugMod for Glitched speedrun practice.
About this mod Author’s original text
GlitchDebug
Glitched extensions for Silksong's DebugMod, for practicing All Glitches speedruns.
_Normal users likely do not need this & should not install it,_ as it may cause unexpected behaviour.
Features
- Adds duped & glitch storage to savestates:
- Pogo Storage, Invulnerability, Noclip & Bench Storage all saved.
- Adds keybinds to toggle glitched states.
- Adds info panel entry for a complete list of all loaded scenes.
Usage
GlitchDebug adds the following settings, editable in BepInEx config or ModMenu:
- Save Duped States: Enable this to enable the saving of duped savestates. Can also be accessed in Keybinds.
- Legacy Force Duped: Enable this to load duped states created in GlitchDebug v0.1. _This will be removed in future, so migrate your savestate packs!_
All functions are added to the bottom of the Keybinds panel:
- Toggle Bench Storage, Pogo Storage, Noclip
- Dupe/undupe active room & MMS dupe to bench
- Reset all scene data
Credit
- Staxis & Peekagrub: Implementations for DebugMod v0.2 & v0.3
- Jamie: Update for DebugMod v1.0.3
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack_Silksongsilksong_modding-I18Nhk_speedrunning-DebugMod