GameAdjustments
A versatile enhancement module for Silk Song. One-stop integration of hundreds of functions such as economy, combat, randomization, developer tools, etc., enabling ultimate customization through a powerful GUI. | The ultimate Silksong overhaul mod. Unify economy tweaks, combat rewrites, randomizers, dev tools, and more into one powerful GUI for total cont
About this mod Machine translation
GameAdjustments – Silk Song’s versatile enhancement mod
GameAdjustments – The Ultimate Silksong Overhaul
GameAdjustments is a versatile plug-in based on .NET Framework 4.7.2 and running on BepInEx. It folds all functions such as economy, combat, map, randomization, debugging, etc. into a visual panel, allowing you to reshape the gameplay of Silksong at any time.
GameAdjustments is a.NET Framework 4.7.2 plugin for BepInEx that bundles economy tweaks, combat rewrites, map helpers, randomizers, and dev tools into a single GUI so you can reshape Silksong on the fly.
Why install GameAdjustments? / Why Install GameAdjustments?
- Global adjustment/Total Control: All systems such as Geo, fragments, threads, enemy AI, and permanent accessories can be adjusted at any time; a set of exclusive rules can be made in a few minutes.
Everything from Geo, shards, silk, enemy AI, to permanent charms is configurable, so you can craft a custom ruleset within minutes.
- Creative Inventory & Instant Progression: The built-in Creative Inventory supports searching, classifying, and directly awarding any item, making it extremely convenient to test routines or roll back.
The Creative Inventory lets you search, browse, and grant any item instantly, perfect for testing builds or recovering lost progress.
- Randomization + Grinding / Randomization Meets Grinding: The independent random mode covers drops, stores, and acquisition logs, and can also be stacked with drop multipliers and unlimited supplies to keep the challenge fresh.
A dedicated Random Mode affects drops, shops, and acquisition logs, and stacks with drop multipliers or infinite stock for endless replayability.
- Powerful UI and multi-language / Rich UI & Localization: The configuration window supports floating/maximizing, font scaling, favorites, keyboard and mouse/handle hotkeys, and preset Chinese, English, and Spanish text.
The UI offers floating/maximized layouts, font scaling, favorites, keyboard/gamepad hotkeys, and ships with zh-CN, en-US, and es-ES strings.
- Developer-Grade Tooling: debugging logs, collision box visualization, multi-enemy cloning, PlayMaker FSM debugging and other tools are all available, suitable for creators to study in depth.
Debug logging, collider visualization, multi-enemy cloning, and PlayMaker FSM inspection make it a full toolkit for modders and researchers.
Feature details/Feature Highlights
Economy & Drops (Currency Settings) / Economy & Drops
- Unlimited Currencies: You can lift the upper limit of Geo, Shards, and Silk and set the pickup multiplier or completely tax-free (NoCurrencyCap, AddGeoMultiply, NoTakeGeo, AddShardsMultiply, NoTakeShards, AddSilkMultiply, NoTakeSilk).
Remove currency caps and tune pickup multipliers or taxes for Geo, shards, and silk.
- Death Penalty Reversal: Customize the retention ratio after death, and even return the body to Geo (HeroCorpseAddGeo, DeathGeoRetainPercent).
Decide how much Geo survives death—or make your corpse pay you back.
- HP-Based Drops: Drop a large amount of Geo (AllEntityDropMaxHpGeo, MaxHpDropGeoRatio) according to the enemy's maximum health.
Scale Geo rewards with enemy max HP for wild farming sessions.
Item Settings / Items & Inventory
- Reward Multipliers: Increase rewards and drop quantities in batches or prohibit deleting items (AddItemMultiply, EntityDropMultiply, NoRemoveItem).
Multiply rewards and drops, or prevent the game from removing items.
- Stack Unlock/Infinite Stack: Unlock the upper limit of stacking, and hoard items are no longer restricted (UnlockItemStackMax).
Remove stack caps so you can hoard freely.
Map & Teleport (GameMap + MapPin) / Map & Teleport
- Always-On Map: Always display maps and fleas, enable custom Pins and zoom (AlwaysDrawMap, ShowFleaPin, EnableMapPin, MapPinScale).
Keep the map revealed, show flea pins, and add your own scalable markers.
- Pin Teleportation: Teleport on the map Pin and say goodbye to running away (EnableMapMarkerTeleport).
Teleport betwe …
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: