FleaBrewCooldownFix
Make attack cooldown use Flea Brew reduced attack duration instead of the original duration as lower cap when Flea Brew is active.
About this mod Machine translation
Flea Brew Cooldown Fix
Make attack cooldown use Flea Brew reduced attack duration instead of the original duration as lower cap when Flea Brew is active.
Explanation
As an example, when Beast Crest activates rage, its attacks have duration 0.3s and cooldown 0.32s.
Flea Brew should theoretically reduce theduration to 0.2s and the cooldown to 0.16s.
However, the cooldown is lower-capped by the original attack duration to 0.3s, which results in the final speed up being merely 6.25%.
This mod changed it such that it is instead lower-capped by the reduced duration, and all crests gain benefits more or less.
Flea Secret Brew Cooling Fix
When Flea Brew is in effect, the attack cooldown is based on the reduced attack interval of Flea Brew instead of the original attack interval as the lower limit.
explain
Taking the Beast Crest rage state as an example, its attack duration is 0.3 seconds and its cooldown is 0.32 seconds.
Flea Brew should theoretically reduce the duration to 0.2 seconds and the cooldown to 0.16 seconds.
However, using the original attack interval as the lower limit, the cooldown actually becomes 0.3 seconds, resulting in Flea Brew's final speedup being only 6.25%.
This mod changes the cooldown time to the attack interval after the reduction of Flea Brew as the lower limit, and each emblem has different benefits.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: