DoubleEnemiesMod

v0.7.4·Updated 2025-12-01

Doubles every Enemy, Arena and Boss. Config options such as a multiplier, filters and extra features are available

About this mod Author’s original text

Double Enemies

Doubles (or multiplies) every enemy, arena, and boss fight!

Take on twice the challenge with synchronized enemies and configurable difficulty options.

Currently the most stable and feature-rich mod of its kind.

What It Does

This mod clones all in-game entities that use a HealthManager component — effectively doubling (or multiplying) all enemies and bosses.

It includes options to:

  • Adjust the multiplier for how many copies of each enemy are spawned.
  • Filter by type (Normal Enemies, Arena Enemies, Bosses).
  • Enable Shared HP between cloned bosses for synchronized fights.
  • Enable unsafe mode for arenas to be affected by Shared HP.

Shared HP

Shared HP is an optional feature that links the health of cloned bosses, making fights more dynamic and consistent.

When enabled, all copies of a boss share the same effective health — damaging one affects the others.

This feature is on by default and can be disabled in the config if needed.

A few special bosses are automatically excluded to maintain stability.

Configuration

After launching the game once with the mod installed, you can edit the config file in

BepInEx/config/com.adwamogus.skdoubleenemiesmod.cfg

Main options:

  • Multiplier: Change how many clones are created.
  • Enemy Filters: Toggle Arenas, Bosses, or Normal Enemies.
  • Shared HP: Enable or disable synchronized boss health.

Compatibility

  • Works with most other enemy or spawning mods.
  • Fully compatible with BepInEx-based setups.

Installation

  • Install BepInEx (see guide BepInEx).
  • Download this mod and extract the.dll file into your

BepInEx/plugins folder.

  • Launch the game and enjoy the chaos!

Difficulty Notice

This mod significantly increases difficulty and can create extremely challenging scenarios.

Consider using quality-of-life or balance mods (e.g. unlimited shards) if needed.

Feedback & Bug Reports

If you encounter issues, crashes, or odd behavior, please report them page:

Double Enemies Mod

That page is updated more frequently and contains the latest patch notes.

Source Code

GitHub:

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_Silksong

File & checksum

Filename
DoubleEnemiesMod-0.7.4.zip
File size
87.3 KiB
SHA-256
dd00bb721d377328d6fae8b15a0bfb2995fca5fc6f109355eab4c79ece70dc2c
Stored at
2026-10-06 19:13