DanielSteginkUtils

v4.1.1·Updated 2025-12-31

Library of various helpers and utilities

About this mod Author’s original text

DanielSteginkUtils

A code library containing various helper classes and logic I've accumulated in my modding journey.

General structure

  • ExternalFiles - Utilities for interacting with external files such as AssetBundles
  • GetAssetBundle - Loads asset bundles
  • GetAudioClip - Converts audio files in embedded resources to AudioClips
  • GetSprite - Loads image files in embedded resources to Sprites
  • Helpers - Utilities for implementing common gameplay mechanics
  • DamageEnemy - Deals damage to an enemy
  • GetEnemy - Gets nearby enemies
  • GetTools - Gets a list of equipped tools
  • Needolin - Handles changes to the Needolin's sound clip
  • Loggers - Utilities specifically for logging information
  • EnemyDamagerLogger - Logs when an enemy takes damage.

Has to be manually enabled via EnemyDamageLogger.Toggle

  • Utilities - Various libraries for logic and calculations
  • Calculations - Performs numeric calculations and conversions
  • ClassIntegrations - Accesses properties, fields and methods from other classes
  • Components - Deals with Unity components
  • NotchCosts - Calculates the value of different bonuses in terms of charm notches from Hollow Knight

Special Thanks

Logo by cristina233_

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_SilksongSFGrenade-WavLib

File & checksum

Filename
DanielSteginkUtils-4.1.1.zip
File size
54.5 KiB