CustomMusicRandomizer
Randomizes Silksong area, battle, boss, menu, and fanfare music with your own audio files, with optional vanilla tracks.
About this mod Author’s original text
Custom Music Randomizer
Randomizes area, battle, boss, menu, and fanfare music using custom tracks, vanilla tracks or both.
Made with the Silksong AP Randomizer in mind since it links to seeds so randomized music stays the same throughout a playthrough but can be used outside of that too.
The mod is disabled by default. Launch once, enable it in BepInEx/config/moriko.silksong.custommusicrandomizer.cfg, then restart Silksong to create the custom-track folders.
Add.ogg,.wav,.mp3,.m4a or.flac files to the generated CustomMusic/Area, Battle, Boss, Menu or Fanfare folders inside this mod's installed package folder. Long tracks loop, fanfares play once. Category, pool, display and seed options are in the config.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: