BasicItemSync
Syncs items, progression, and shortcuts via SSMP
About this mod Author’s original text
BasicItemSync
Syncs items and other key completion between players in SSMP.
See the commands section for a list of all the things this mod syncs.
This mod is very much in beta. Please report bugs here:
IMPORTANT USAGE NOTE
BasicItemSync currently only supports completely synchronous playthroughs.
This means that all players need to start from completely fresh save files, and new players should not join midway through a playthrough.
Items that are obtained will only be sent to players currently connected to the server. They will not be re-sent for new players.
Installation
BasicItemSync can be automatically installed by any compatible mod manager.
Manual Installation
- Install SSMP and AssetHelper.
- Download and extract BasicItemSync
- Navigate to your BepInEx plugins folder
- Copy the extracted mod folder to the plugins folder (Example: plugins/BasicItemSync/BasicItemSync.dll)
Commands
/sync-ui
Shows a graphical interface, equivalent to /sync, allowing multiple settings to be set at once.
/sync [module] [true/false]
Enables or disables syncing one of the following modules. Unless specified, modules are on by default.
- Abilities
- Movement
- Needolin
- Needle Strike
- Maps
- Pins
- Shakra Pins
- Flea Pins
- Currency
- Shell Shards
- Rosaries
- Chests
- NOT gains from cocoon
- SpendingCurrency (Default: false)
- All money spent in Shops and Donations
- Snitchflies
- NOT losses on death
- Quests
- Quest completion
- Quest rewards
- QuestItems (Default: false)
- Bosses
- + Void Masses
- Arenas
- Progression
- Key Items (Keys, Melodies, etc.)
- Bellshrines
- Toll Benches
- Important NPCs
- Fleas
- Collectables
- Common Items
- Relics
- Mementos
- Bellhome Decor
- Upgrades
- Masks
- Silk Spools
- Silk Hearts
- Crafting Kits
- Tool Pouches
- Needle Upgrades
- Tools
- Colored tools
- Silk Skills
- Crests
- Vesticrest
- Transit
- Bellways
- Ventricas
- Shortcuts
- Levers
- Pressure Plates
- Breakable Walls
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: