BackgroundBlurImproved
Improves the quality of the blurred background, allows some customizations
About this mod Author’s original text
Background Blur Improved
A mod for Hollow Knight: Silksong that improves the quality of the blurred background, and allows some customizations.
Features
The game natively renders the background at a fixed 360p resolution. While this isn't very obvious because of the blur effect applied on top, it is noticeable and distracting when in motion, it appear flickery, as can be seen below:
Before:
After:
Image comparison:
This mod allows adjusting the blur effect by:
- increasing the resolution
- increasing the intensity
- disabling the effect completely
Installation
The Simple Way
Use r2modman or Gale. This will properly take care of dependencies.
Manual
- Download BepInExPack Silksong and extract it to the game folder, next to the game executable
- Download BepinExConfigurationManager
- Download ModMenu and it's dependencies
- Download from github, or and extract it inside of /BepInEx/plugins
4.
- (Windows) Run the game normally
- (Linux/MacOS) Run run_bepinex.sh
Configuration
Any of these methods work:
- Use ModMenu and access in-game Options -> Mods
- Use BepinExConfigurationManager and open with F1 by default
- Manually edit the io.github.alexkiri.backgroundblurimproved.cfg file inside /BepInEx/config
Using a combination of these parameters can make the game look the same, but completely remove the distracting flickering.
- ApplyBlurPreset
- allows applying presets from the UI (BepinExConfigurationManager only)
- BlurTextureHeight
- increases the resolution of the render target that displays the background blur effect
- improves the quality of the effect
- lowers the effect intensity
- has low impact on performance
- BlurPassCount
- increases the number of passes of the background blur effect
- can increase intensity of the effect
- has a medium / heavy impact on performance, values > 10 are not recommended
- BlurEffectEnabled
- can disable the background blur effect completely
- not recommended, some source textures are low res, and without the blur effect, the background will look inconsistent
- BloomResolution
- resolution of the bloom effect
- can choose between Low -> 1/4 main resolution, or High -> 1/2
- BloomBlurIterations
- number of iterations for the bloom effect
The main menu "Blur Quality" setting is removed from the main menu, as it no longer has any effect with this mod enabled.
Other important notes
Using a big BlurPassCount causes an issue where the shader slightly offsets the background, the more passes you use. The only fix is to use renodx (follow the installation, and look for Silksong). This mod also greatly improves the look of the game by adding HDR, 16bit rendering, without compromising the artistic intent. Highly recommended.
TODO
- Update the Sliders to use the WiderSliderElement, it looks much better with the ModMenu
- Add translations using Silksong.I18N
- Update the background drawing logic to allow multiple background layers blurred at different intensities
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: