Amachan Custom Skin Cogfly
This mod replaces the Cogfly. Be sure to download manually!!!
About this mod Author’s original text
Cosmetic mod for Hollow Knight: Silksong.
Ver. 1.0.0
Installation:
1\. DownloadBepInEx 5 with Configuration Manager -> extract into root game folder -> run the game and exit (a BepInEx folder will appear).
2\. Download Silksong Customizer -> put it into
\Hollow Knight Silksong\BepInEx\plugins\Customizer
(create the Customizer folder if it doesn’t exist) → run the game once and exit (a Mods folder will appear).
Like so:
\Hollow Knight Silksong\BepInEx\plugins\Customizer\Customizer.dll
4\. Download CustomizerT2D.zip plugin from this mod page (if skipped, some sprites won't change). Put into same \plugins\ folder like so:
\Hollow Knight Silksong\BepInEx\plugins\CustomizerT2D\CustomizerT2D.dll
Hollow Knight Silksong\
├─ BepInEx\
│ └─ plugins\
│ ├─ Customizer\
│ │ └─ Customizer.dll (from Silksong Customizer)
│ └─ CustomizerT2D\
│ └─ CustomizerT2D.dll (from this page)
└─ Hollow Knight Silksong_Data\
└─ Mods\
└─ Customizer\
└─ CuteHornet \ (pack folder or include into existing one, there can be only one folder)
├─ Texture2D\ (PNGs for Texture2D)
└─... other folders with sprite atlases, etc.
*(Credit to the Cute Hornet mod by Amachan Suzuki for the installation instructions)
*COPYRIGHT All character assets and sprites belong to Team Cherry. I simply modified the sprites myself. I do not claim any of the used assets as my own creation. The assets are not to be used outside of the game. This modification is fan-made and strictly non-commercial and is created solely for entertainment and personal use.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: