AllCrestWillCrit

v1.1.0·Updated 2026-01-18

Makes all crests give critical hits.

About this mod Author’s original text

Critical Hit for All Crests

Deal critical hits regardless of which crest you're using!

Features

  • Critical Hit Damage: Deal 3x damage with a critical hit
  • Configurable Chances: Customize your critical hit probability (Default: 2%)
  • Universal Compatibility: Works with all crests, not just the Wanderer
  • Wanderer Synergy: You can still play with the Wanderer crest and have 100% chance of a critical hit.
  • _Tip: Use LongClaw to compensate for the Wanderer crest's short attack range_

v2.1.0

  • Fixed crits triggering without a full silk bind
  • Crit eligibility now correctly requires ≥ 9 silk

Compatibility

  • Requires: BepInEx

Configuration

After running the game once with the mod installed, you can adjust settings in the config file to customize:

  • Base critical hit chance

_For players who want the critical hit effect with other crests, not limited to the Wanderer._

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_Silksong

File & checksum

Filename
AllCrestWillCrit-1.1.0.zip
File size
110.2 KiB