open fault door
Open doors that are unlocked but malfunctioning and refuse to open.
Screenshots 1 screenshots
About this mod Machine translation
Open doors that are unlocked but malfunctioning and refuse to open.
Open Bugged Doors
🚪 Module introduction
Have you ever encountered this situation? When you unlock a locked door, the padlock flies away and the door opens normally. But when you return later, you sometimes find that the door has "locked" again (i.e. refuses to open) and the padlock has not reappeared, preventing you from unlocking it again. For example, the door leading to the principal's balcony often presents this problem.
This module is specially designed to solve these **faulty doors**! ✨
**PLEASE NOTE**: This mod is **only** for opening malfunctioning doors. To open a **normally locked** door, use the Skip Alohomora or Open All Locks mods.
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📦 Installation Guide
It is recommended to follow the steps below to install manually. While you can also use Vortex to auto-install (and skip directly to step 4 below), please note that Vortex can be unreliable when dealing with Hogwarts Legacy mods (and sometimes fails to remove mods correctly).
- **Download the module**.
- **Unzip the file**.
- **Move Files**: Copy the `.utoc`, `.ucas` and `.pak` files to the `Steam\steamapps\common\Hogwarts Legacy\Phoenix\Content\Paks\~mods\` folder.
- **Install pre-tools**: If you have not installed it yet, please install Blueprint Apparate Modloader first.
- **Start the game**: Run "Hogwarts Legacy".
- **Load Save**: Load your most recent save.
- **Open Modloader**: Press the `F8` key to activate the Blueprint Apparate Modloader.
- **Activate Mod**: Type `OpenBuggedDoors` in the small window and press `Enter`.
- **Check Activation Status**: The word `OpenBuggedDoors` should disappear and then reappear at the bottom of the window with an `X` next to it. If it's stuck at the top line, it's possible that: a) you put the file in the wrong folder; b) one of your existing mods is already occupying pakchunk 1045. You can use my PakChunk Checker to check. If a conflict exists, please refer to the **Conflict Resolution** section below.
- **Close Window**: Press the `F8` key again to close the mod loader window.
**Tips**: The above process only needs to be performed once. After that, the module will automatically take effect.
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🎮 How to use
It’s super easy to use!
- When you encounter a malfunctioning door, press `ALT + o` keys. You should hear the sound of a lock unlocking, and then the door will open.
- If you have the Anytime Companion mod installed, press the `CTRL + o` keys instead.
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❌ Uninstallation method
**Method 1**: If you installed it via Vortex, disable or uninstall it via Vortex. **But be sure to check the `~mods` folder afterwards to make sure the files have been removed. **
**Method 2**: Delete the `.utoc`, `.ucas` and `.pak` files directly from the `~mods` folder.
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⚠️ Conflict resolution
This mod uses **pakchunk 1045**. After installing this mod, you can run my PakChunk Checker batch script to check if it conflicts with any of your existing mods.
If a conflict does exist, you can use the Chunk ID Conflict Manager tool to resolve it.
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Explore to your heart's content and no longer be blocked by malfunctioning doors! 🧙♂️
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.