No cooldown only if spell is deflected

by Harvick·v0.1·Updated 2025-12-16

The cooldown is only removed if the spell is deflected by an enemy's armor shield.

Screenshots 1 screenshots

About this mod Machine translation

The cooldown is only removed if the spell is deflected by an enemy's armor shield.

No Spell Cooldown If Deflected

✨ **A small modification focused on combat fluidity! **

🛡️ Core functions

Smart Cooldown Reset

This mod modifies the combat mechanics: **The cooldown of your attack spell will only be reset if it is successfully deflected by the enemy's Protego.** This means you can instantly cast the same spell again for a quick counterattack!

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⚠️ Current known issues

Please note that there is currently a bug in the module:

  • **Yellow Shield**: No matter what spell you cast, the yellow shield will be broken. This mechanic only works as expected against **Red and Purple Shields**.

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🔧 How it works

The mod achieves the effect by changing the `EnemyShieldBreaker` property of the player's attack spell to `"TypePhysics"`.

**Compatibility Tip**: If you have used other mods that modify `SpellDefinition`, please be sure to use **Mod Merger** to resolve the conflict.

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📥 Installation Guide

Installation is very simple:

  • Copy the downloaded `.pak` file to the following directory:

`steamapps\common\Hogwarts Legacy\Phoenix\Content\Paks\~mods`

  • If there is no `~mods` folder, please create one yourself.

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🎮 Game experience

This mod is designed to reward **precise timing and reaction speed**. When your spell is deflected, you no longer need to wait for a long cooldown. You can immediately organize the next round of offensive, making the magic duel more exciting and smooth!

**Tips**: Familiar with the corresponding cracking methods of different color shields (red, purple, yellow), you can use this module more effectively in battle.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
zNoCooldownIfDeflected
File size
1.7 MiB