Expansion of camp rules
The camp rule system of "Ancient Era" has been greatly expanded, and the growth routes of economy, heroes and troops have been strengthened, making the development choices of each faction more differentiated. It is suitable for players who want to delve deeper into the faction construction.
About this mod Machine translation
The camp rule system of "Ancient Era" has been greatly expanded, and the growth routes of economy, heroes and troops have been strengthened, making the development choices of each faction more differentiated. It is suitable for players who want to delve deeper into the faction construction.
Module introduction
This mod is an overall expansion and rebalancing of ArcheAge's "Laws of Faction" system. The author hopes to allow each camp to have more optional routes in terms of economic development, hero strengthening, and troop growth, so that the same camp can have more obvious structural differences.
Main features
Overall expansion of the number and intensity of camp rules makes growth routes richer.
The benefits of economic laws are more obvious, and later investments are more valuable.
Troop-oriented laws are generally more expensive, but provide stronger buffs than the original.
Heroes are being strengthened simultaneously, making some originally weak training routes more worthy of investment.
The author's recent balanced content
Some of the rules of the dungeon camp have been slightly weakened to avoid being too strong.
Enhanced laws related to angels, vampires, unicorns, etc.
Strengthened the Estates specialization, and adjusted the initial configuration of some heroes and unit growth logic.
Installation method
Download and unzip the zip file.
According to the author's instructions, overwrite the core.zip that needs to be replaced into HeroesOldenEra_Data\StreamingAssets in the game directory.
If the file name in the compressed package is different from the target file name, please sort it into the correct file name according to the author's instructions before overwriting it.
Once completed, launch the game.
Things to note
This module will directly affect the camp rules and numerical balance. It is recommended to experience it in a new archive for a more secure experience.
If you are conducting original balance testing or online comparison, it is recommended to back up the original files first.
The author will continue to adjust the values based on actual combat results, and subsequent versions may continue to change the balance.
Supplementary information
Original Posted by: FreestyleChamp
Current master file version: 1.3
File size: 11.35 MB
Original site summary: This mod aims to expand factions laws greatly. Every faction has significantly more faction laws, many of them were buffed and their cost increased in accordance with their strength. In a regular game where you won't delay finishing the map it is almost guaranteed you won't be even close to complete even half the Laws.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.