Resources In Chaos Trials
Enables resource spawns (plants, seeds, ore, fish, and shades) in Chaos Trials and Dream Dives. By default, only Dream Dives and randomized Chaos Trials have resources, use the config to enable them f
About this mod Author’s original text
Chaos Trial Resources
This mod allows resources (plants, seeds, ore, fish, and pacifiable shades) to spawn in Chaos Trials and Dream Dives.
By default, resources are only enabled to spawn in Dream Dives and randomized Chaos Trials (Chaos Above/Below).
Also works with the "Chaos Within" trials added by Zagreus' Journey, and longer Dream Dives added by Dream Dive Tweaks.
You can use the mod config (in your mod manager) to additionally enable resources to spawn in non-randomized (single-biome) trials as well by setting resourcesInAllTrials to true.
This will also apply to any Chaos Trials added by other mods that are based on the base "randomized" trial (for developers: your trial must inherit from BasePackageBountyRandom or ModsNikkelMHadesBiomes_BasePackageBountyRandom (Zagreus' Journey randomized trials)).
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide. Hades II uses the game's built-in mod import — unzip the pack and place it where the readme says.
Install these first, or the mod will not work: