NoResourceRestrictions

v1.0.0·Updated 2025-10-02

Remove the restrictions on spawning resources

About this mod Author’s original text

No Resource Restrictions

In the base game, the game limits you to finding eg. one seed per biome, and one seed for every 5 rooms. This last restriction means that if you find a seed towards the end of one biome, you are less likely to find a seed in the following biome, making later seeds more rare than they should be.

This mod removes those restrictions for ores, plants, and seeds. In the configuration you can also remove the restriction for fishing spots and shades (ghosts) to spawn more of those. Additionally, in the config you can change the odds of finding each of these things (by default the mod does not change the spawn chances).

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide. Hades II uses the game's built-in mod import — unzip the pack and place it where the readme says.

Dependencies

Install these first, or the mod will not work:

Hell2Modding-Hell2ModdingLuaENVY-ENVYSGG_Modding-ChalkSGG_Modding-ENVYSGG_Modding-ReLoadSGG_Modding-SJSONSGG_Modding-ModUtil

File & checksum

Filename
NoResourceRestrictions-1.0.0.zip
File size
142.1 KiB