Improved Boon Info UI

v1.4.0·Updated 2026-01-25

Improves the boon requirement UI by adding clear colors that show which boons are already picked, available, or unavailable due to requirements.

Screenshots 8 screenshots

About this mod Author’s original text

Improved Boon Info UI – Hades II Mod

This mod refines how boon information is displayed for all Olympian boon givers page during a run.

Motivation

In the vanilla game, finding information for boons availability during an ongoing run is very complicated,

it even gets worse when you add banned boons in the equation.

This mod tries to make it immediately obvious:

  • Which boons you already have,
  • Which ones you can pick up next,
  • Which ones are locked behind a sacrifice,
  • Which ones require forcing a god with a keepsake,
  • Which ones you have no chance of seeing.

It avoids guesswork and reduces UI ambiguity without touching gameplay logic.

Explicit boon categories

Boons are split into categories based on their current availability.

For boons without requirements:

  • Picked: currently owned,
  • Available: any boon that could appear in your next offering,
  • Sacrifice: any available boon that take an occupied slot,
  • Unavailable – Keepsake Required: requires forcing an out-of-pool god using a keepsake,
  • Denied: any boons not picked when playing with Vow of Denial.

For boons with requirements:

  • Unfulfilled: boon requirements are still fulfillable but are not yet fulfilled,
  • Unavailable – Keepsake Required: any duo boon with one of the god out of the pool,
  • Denied: when all required boons for a given category are banned, those boons are thus implicitly banned as well.

Boon button

Boon buttons have been changed in Codex pages to give more information on their current availability state:

  • picked: title is colored in light green, the same color as when a requirement is fulfilled,
  • available: unchanged, uses classic rarity color,
  • sacrifice: title is colored in dark red and the current boon using the slot is shown in a similar way as if it appeared in an offering,
  • unfulfilled: same color as available boons but with half transparency (see screenshot above),
  • unavailable: title is colored in dark blue as long as the god pool is full and that the god is out of it,
  • banned: the full banned is still using the same style with chains, only difference is the title has the same behaviour than unfulfilled ones.

Inherited state

If a boon has requirements that are unavailable/banned and thus make it impossible to pick it up is now explicitly shown.

In this example, both Apollo's attack and special boons are banned, making it impossible to pick up the legendary.

Requirements listing

Default

When looking at requirements for a given boon, the only information we get is:

  • a boon in the requirements is picked: boon name colored in white instead of grey,
  • a requirement is fulfilled: heading colored in light green instead of white.

Modded

Headings coloring is now changed as well, based on the availability of the required boons:

  • light green: same as before, a required boon is picked,
  • white: same as before, except now it ensures that at least one boon is available,
  • dark blue: no available boon and at least one requires adding a new god to the maxed out pool,
  • dark red: all boons require a sacrifice,
  • black: all boons are banned (vow of denial).

Boons inside listing follow the same coloring scheme as default for available and picked ones.

Then for the others, the coloring applies the same logic as above. Unfulfilled boons also have even more transparency than unpicked ones.

Icons for pinned and banned boons are also displayed at the beginning of each line if elligible.

Page filtering

For even more granularity on the displayed information, extra controls (LB/RB, left/right arrows) have been added to the offering pages allowing to filter boons displayed

based on their current category.

Current filter pages are the following in this order:

  • AVAILABLE: only show available boons,
  • UNFULFILLED: adds boons with unfulfilled (but still possible) requirements,
  • UNAVAILABLE: adds boons from gods out of current pool and sacrifice boons,
  • ALL: adds picked and banned boons.

Setup

  • This mod uses the mod loader Hell2Modding.
  • Go to t

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide. Hades II uses the game's built-in mod import — unzip the pack and place it where the readme says.

Dependencies

Install these first, or the mod will not work:

Hell2Modding-Hell2ModdingLuaENVY-ENVYSGG_Modding-ChalkSGG_Modding-ReLoadSGG_Modding-SJSONSGG_Modding-ModUtil

File & checksum

Filename
Improved_Boon_Info_UI-1.4.0.zip
File size
142.9 KiB
SHA-256
c7d21b7ddaafa5d47c2e7ad83f9e80ec119baf850be4b1e2eaed4e79f0592836
Stored at
2026-10-06 19:17