EndlessNight
Allows you to do endless runs.
About this mod Author’s original text
Endless Night
This mod allows you to do an endless run. If it is enabled, you should be able to see new challenges in your pitch-black stone. Endless runs can be Underworld only, Surface only or mixed (starting with the Underworld route). After each successful route clear you will be transported into the beginning of the (other) route. Afterwards, all enemies get healthier and biomes get shorter. Also, one more Olympian God can appear. This continues until every Olympian can appear, which marks the beginning of your last route. Thus, there will be 6 routes in total.
Installation
Install this mod using r2modman. Details can be found here.
Configuration
NOTE: When using Hell2Modding, the configuration file is located in the ReturnOfModding/config folder of your r2modman data folder under the name Siuhnexus-EndlessNight.cfg.
The mod comes with a config file that allows you to change certain settings. The following settings are available:
- enabled: Set to true to enable the mod, set to false to disable the mod. Default: true.
- loglevel: Prints out all message types up to this value. The different types are 1 (Error), 2 (Warning), 3 (Success), 4 (Info). Default: 2 (prints errors and warnings).
Known issues
- Sometimes the background music of the wrong biome is playing, or the music stops altogether
- After entering a Chaos door in Ephyra, you can be offered a door to a room otherwise only reachable through the Ephyra hub room (does not cause crashes)
Roadmap
- Balance certain boons (e. g. Chant offered by Chaos) for endless runs
- Increase amount of hex upgrades to benefit more from Paths of Stars in endless runs
- Add different configurations/difficulties (increasing fear, enemy scaling etc.)
I found a bug or my game crashed, what do I do?
Please create an issue (click here) with the following details:
- A detailed and clear description of what you were doing and what exactly happened.
- Any steps to reproduce the bug/crash, if possible.
- (Optional, but very helpful) A video showing the bug, if possible.
- The LogOutput.log file located at C:\Users\\AppData\Roaming\r2modmanPlus-local\HadesII\profiles\\ReturnOfModding if you are using R2Modman or C:\Program Files (x86)\Steam\steamapps\common\Hades II\Ship\ReturnOfModding if you installed the mods manually (I am unsure of the location on other operating systems)
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide. Hades II uses the game's built-in mod import — unzip the pack and place it where the readme says.
Install these first, or the mod will not work: