DamageMeter

v2.9.14·Updated 2026-08-15

Adds some damage meters. Configure Skelly's health to test new builds! All languages supported! Uses localized names for most damage types (>95%).

About this mod Author’s original text

Hades II

Jowday's Damage Meters

Adds a damage meter that displays automatically in each room. Configurable in-game!

Need to know exactly what's causing damage? Does Blitz even do anything? How much did Artemis help out? Did Toula even wake up? Find out what's working, and what isn't!

Most damage sources will use your in-game language selection. A few sources will fallback on English names.

100% translated languages are English, French, Brazilian Portuguese, Chinese, Spanish.

_\* You may need to quit and reload your save if you change languages while playing._

NEW! Configure Skelly's health (2024/7/21)

Give Skelly more health to help test out your build. \

NEW! Configure Overkill damage (2024/7/21)

Uncaps the damage calculation. May be useful with mods like Generalist, which allow for uncapped Pom scaling. \

NEW! In-game configuration menu (2024/7/19)

Keybind to toggle the meter

NEW! Layout configuration (2024/7/19)

Update the meter location via X/Y coordinates, as well as background color! \

Note the background will be a bit darker than what you select, still working on that. \

SplitDashStrike enabled:

SplitDashStrike disabled:

SplitOmega and ShowIcons enabled:

SplitOmega and ShowIcons disabled:

SplitOmega and custom OmegaIndicator:

Duo Boon display:

Additional Languages:

fr:

pt-BR:

zh-CN:

  • Credit to Magic_Gonads and PonyWarrior for the localization code.
  • Thank you to Shido for the French translation.
  • Thank you to Seceip for the Brazilian Portuguese translation.
  • Thank you to Dafeigy for the Chinese translation.
  • Thank you to Aoro for help with the Spanish translation.

Please join the Hades Modding Discord for support. Contact me there if you are interested in contributing additional translations!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide. Hades II uses the game's built-in mod import — unzip the pack and place it where the readme says.

Dependencies

Install these first, or the mod will not work:

SGG_Modding-ENVYSGG_Modding-ChalkSGG_Modding-ReLoadSGG_Modding-ModUtilSGG_Modding-SJSON

File & checksum

Filename
DamageMeter-2.9.14.zip
File size
156.1 KiB
SHA-256
9bc121f834be97d693c9347614666723921cb7679a67fa93310a0f10ede21095
Stored at
2026-10-06 19:18