AspectYoungMel

v1.0.8·Updated 2026-09-04

Adds new Weapon Aspects for each of the six base weapons themed around Melinoë's youth.

About this mod Author’s original text

AspectYoungMel

Adding aspects of Young Melinoe.

Features

Adds six weapon aspects of Young Melinoë

Adds ten Daedalus Hammers

Adds seven Minor Prophecies

Adds six Chaos trials

Staff Aspect of Young Melinoë

  • Replaces the special with a weaker projectile with shorter cooldown, better homing and no hit-stun.
  • Trait enables to absorb the omega special to heal when health is below a threshold.
  • Introduces two new hammers.

Dagger Aspect of Young Melinoë

  • Replaces Attack to a 2-hit combo that deals consistent damage.
  • Replaces special to a non penetrating 1-way projectile that is deals more damage.
  • Replaces omega special to non-penetrating projectiles that deal more damage.
  • Trait decreases Dash recharge time.
  • Introduces a new hammer.

Torches Aspect of Young Melinoë

  • Replaces the special with a lobbed projectile which casts Special-Cast, an additional cast.
  • Replaces all special boons for the aspect to influence the Special-Cast.
  • Adds boons for Special-Cast secondary effects
  • Trait increases damage from Olympian curses
  • Introduces two new hammers.

Axe Aspect of Young Melinoë

  • Replaces the special with Block similar to the Early Access.
  • Trait temporarily increases attack damage after blocking with special.
  • Introduces two new hammers.

Skull Aspect of Young Melinoë

  • Trait consecutive attacks grant Combo, a stacking buff that is lost when failing to retrieve ammo.
  • Reduces Ammo magnetism and increased ammo drop spread
  • Introduces two new hammers.

Suit Aspect of Young Melinoë

  • Trait grants starting armor.
  • Replaces Attack with a multi-hit tornado.
  • Replaces Omega-Attack with a fan of multiple tornados.
  • Introduces a new hammer.

Known Issues / To do list

  • Dynamic texture for Torch not yet implemented
  • Torches Special-Cast god boons replaces the Special-Cast graphic only after room-transition.
  • Omega Special-Cast is not implemented.
  • Hestia Cast effect leaks between Special-Cast and regular Cast
  • Ares's Special-Cast effect does not stack with the reflected Special-Cast when using Reflective Cast hammer.

Installation

Use r2modman by ebkr or GitHub.

While the mod has been tested decently well it is recommended to backup your save from %USERPROFILE%\Saved Games\Hades II\Profile*.sav in case there are issues.

Credits

  • @DDberry on discord for creating Axe_block mod
  • @Zerp on discord for
  • help implementing addition of new aspects instead of replacing old ones
  • Creating AspectExtender
  • @Enderclem on discord for creating the tools and guides on importing textures and meshes.
  • @NikkelM on discord for creating the CosmeticsAPI
  • @Siuhnexus on discord for creating BountyAPI

Issues

Report any issues on the mod github or Hades Modding discord

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide. Hades II uses the game's built-in mod import — unzip the pack and place it where the readme says.

Dependencies

Install these first, or the mod will not work:

Hell2Modding-Hell2ModdingLuaENVY-ENVYSGG_Modding-ChalkSGG_Modding-ReLoadSGG_Modding-SJSONSGG_Modding-ModUtilzerp-AspectExtenderSiuhnexus-BountyAPI

File & checksum

Filename
AspectYoungMel-1.0.8.zip
File size
13.6 MiB