Yoko PlayerBody
My rifle is the rifle that'll pierce the heavens!!
Screenshots 1 screenshots
About this mod Author’s original text
Yoko PlayerBody
It was DIFFICULT to find a model that worked. I went from the 300 heroes rip (too polygonal, no blender shapes), to the banchouforte 3d model (disasterous mesh/texture problems), to happen to stumble upon an MMD'er by the name of Animanpower who made their own Yoko... This one worked in my case, finally getting over this search and experimentation stuff, it's done, it's over, thank fuck.
I didn't even watch the show or read the manga, Yoko is just a character that transcends the show she came from due to star power. I only know her from that one music video, the one that I've poorly cropped in my Yoko Lagann showcase video, real amateur movie making skills there.
Anyways, pick her up if you fancy seeing first person pov booba I guess, lmao
H3MP Disclaimer
Despite the thumbnail implying it would work with H3MP, all PlayerBodies made by me will no longer support Multiplayer. H3MP is still a requirement for the PBs to work, but due to the Physical Object game component on all my PBs, it renders them useless on the multiplayer side of things. This change was a necessary requirement to allow the models to have a delete option (delete all spawnables) when spawned from the item spawner, and I won't undo this change anytime soon. I apologize to the 1% of people with friends who play H3VR, I recommend you get Pavlov or Contractor$ for a better multiplayer experience.
Credits
Yoko comes from the series Gurrenn Lagann, and hey, you got the Yoko Lagann rifle to pair along with her, too!
Animanpower was the one to make this model (warning, nsfw patreon page) --
As always and forever will be, I am grateful Jerry for your template. I still have much, much more to do with it.
Updates
V1.1.0 --
SCSS Update
This PlayerBody is now updated with Silent's Cel-Shading Shader, promoting the intended look of this model whilst also remaining compatible with H3VR/Unity lighting and firearm muzzle flash.
This will be the new standard for future upcoming anime/cartoon PlayerBodies, as I welcome the utility this shader provides for the current roster.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: