XUnity ResourceRedirector

v4.16.3·Updated 2021-05-25

The resource director allows you to modify resources loaded through the Resources and AssetBundle API as they are being loaded by the game.

About this mod Author’s original text

XUnity Resource Redirector

This is version of XUnity.ResourceRedirector project.

The resource director allows you to modify resources loaded through the Resources and AssetBundle API as they are being loaded by the game.

This mod works as a dependency for other mods. By itself, this package does nothing of interest.

For developers: Refer to original README for its use.

Installation (automated)

  • Download and install Mod Manager or r2modman
  • Click Install with Mod Manager button on top of the page
  • Run the game via the mod manager

Installation (manual)

  • Install the required libraries
  • Extract the archive into a folder. Do not extract into the game folder.
  • Move the contents of XUnity_ResourceRedirector folder into \steamapps\common\H3VR.
  • Run the game

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_H3VR

File & checksum

Filename
XUnity_ResourceRedirector-4.16.3.zip
File size
55.4 KiB