XCom

v1.0.0·Updated 2022-02-16

95% chance to hit. MISS!

About this mod Author’s original text

XCom

The fourth map I ported over to H3VR

with 10 Supply points and 7 Hold points

Use the Avenger/Skyranger to travel between the farm and the base and clean up the alien sosigs!

I've always had an affinity for X-COM, and it's something I really grew up with all the way since UFO Defense, and so I found two cool XCom maps and mashed them together to bring you this! To be straight with you, this was the hardest map to port over and required a lot of extra stuff on my end, but it was overall really fun even if I couldn't think of a better name than just "XCom".

Instead of jumping right in to porting over the next map, I'm going to spend a lot of this week playtesting the four maps I ported over thus far. I got a lot better with Unity and am hoping to fix a lot of bugs of previous maps since it is really obvious that those are when I was doing the WORST with Unity. As such, if you notice any game breaking bugs, shoot me a dm on Discord: Cirno#7470.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

nrgill28-WurstMod

File & checksum

Filename
XCom-1.0.0.zip
File size
20.5 MiB