Wolfenstein 2 Sturmgewehr 61
Adds the STG 61 from Wolfenstein 2: The New Colossus. Comes with a flip scope, custom ammo, an AP attachment, and of cause, a working Jungle Mag (the first of its kind!)!
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About this mod Author’s original text
Wolfenstein 2 Sturmgewehr 61
Adds the STG 61 from Wolfenstein 2: The New Colossus
Comes with a flip scope, custom ammo, an AP attachment, and of cause, a working Jungle Mag (first of its kind!)!
Changelog
v1.1.1 fixed the scope UI being all messed up.
v1.1.0 updated to use Stratum. added functionality to the AP attachment.
v1.0.1 fixed some T&H issues and added OpenScripts as a dependency.
v1.0.0 initial release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: