Whisper Of The Worm
Teeth sharper than your own.
Screenshots 2 screenshots
About this mod Author’s original text
Click the image below for the YouTube Video
The Whisper of the Worm
Drowning in the depth of darkness, light is consumed and left to rot, devoured by ghouls and wyrms alike. This is the fate of a Guardian without the Whisper of the Worm.
Lio Zuto made this, in fact I was pulling a "Modders Plz!" that brought the original WIP to life. Now, with his blessing as he no longer has the time to improve on it, I amplified the textures, made a scope, brought in some gnarly sfx, and polished it all around. Lio did the hard part, this secondary stuff was as fun as it was a cakewalk.
Stratum Update
V2.0.0 brings a long awaited update.
On Demand Loading
Scope Zoom (thanks to Cityrobo's Scope Shader Zoom Shader / Script, surprisingly easy to learn how to use but that might be my struggles with the original scope shader showing)
and the true WOTW Magazine. 3 rounds that'll one tap any sosig on sight. The original magazine is available, lighter dinking rounds for higher capacity.
V2.0.1 --
Reticle changed back to red, made a bit smaller.
Scope Interface adjusted for easier interpretation.
Gave the old WOTW magazine a name tweak.
I love making adjustments an hour before I go to work~ (especially since I can't upload something right!)
V2.0.2 --
Added a bit of flair to the scope interface~
(Final update for 2021 I swear)
V2.0.3 --
Hahahahahahahahahahahahahahahaah
I forgot Cityrobo's Openscripts as a dependency
hahahaha I lied hahahahahah
Sorry
V2.1.0 --
Tutorial Block! It can be found in the new Item Spawner!
Added sparks and trail to the WOTW Bullet!
V2.1.2 --
Tut Block now stream supported instead of video supported
V2.1.3 --
Wtf VMG mag you don't go wit da bullet! Thanks Mcgram for the bug report!
Sources and Credits
Model was sourced from Bungie's FPS shooter series, "Destiny".
Lio Zuto was the original implementer, you can use his version of the WOTW along with this for comparison.
Many thanks to Shampooh for helping me out with the Scope Shader!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: