Weevil SMG

v1.0.0·Updated 2025-12-26

We can only take the P90 so far!

Screenshots 1 screenshots

About this mod Author’s original text

Weevil SMG

The missing CODified P90, we got the Cordite, the FHR40, and even the Hurricane in the Surplus pack, but this one was left out for so long, the roster was not complete without it.

Now, it's here, and it's complete. The Weevil, fit with some additional tools to make it compelling compared to the others, mag ejection switches and in-house lasers, plus another audit of having "gills" like the HVK that would extend while firing and without a magazine. That part took some time, as the model was made not thinking you could see inside it, but I think it was worth it to add the Weevil some added character.

Source

From Treyarch's Black Ops 3

All thanks to Kirloper's asset repo

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoaderOkkim-Bag_Of_ScriptsArpy-PuppyScriptsWFIOST-H3VRUtilitiescityrobo-OpenScriptscityrobo-OpenScripts2

File & checksum

Filename
Weevil_SMG-1.0.0.zip
File size
8.3 MiB