Warmachine Launcher BO6

v1.0.0·Updated 2026-01-03

Neopup but COD

About this mod Author’s original text

Warmachine (Call of Duty Black Ops 6)

Basically a neopup but COD-ified. Features similar handling and functionality too!

Fires the 20x42mm round, the COD version also has a recoil dampening system built into the stock, with a funny bolt handle that player can hit upwards to send the bolt home. Has magazine that takes 10 rounds per COD logic.

Has a picatinny rail at the top and both on each side of the gun. Also included is its own "scope" a x1.5 magnified scope with (sort of) working ladder sights. Sometimes the zero-ing might be a bit off so just take it off and on the gun to reset it.

Features

  • A COD version of the grenade launcher firing 20x42mm rounds!
  • Takes 10 round magazine
  • Also included is its own "grenade launcher" scope
  • Can be found in Firearm > Grenade Launcher

Model from Call of Duty Black Ops 6; Thank you Tweedy for the support!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoadercityrobo-OpenScripts2Volks-20x42mm_AmmoWFIOST-H3VRUtilities

File & checksum

Filename
Warmachine_Launcher_BO6-1.0.0.zip
File size
49.4 MiB